
在浩瀚无垠的宇宙中,人类是唯一可以想象和创造自己的存在。无论是神话传说中的阿波罗、爱琴海之箭、希腊神庙中的圣殿女神,还是现代动画片中的超人、蝙蝠侠、《蜘蛛侠》等超级英雄形象,都承载了人类对美好生活的向往与追求。
而我们每个人心中都有一个理想化的女性形态:拥有完美的身材曲线,皮肤白皙如雪,五官精致,笑起来格外迷人。她就是我们心中的女神——乳房动漫。自古以来,人们对乳房的想象和愿望就一直存在,在许多神话传说中,她的形象就是美丽的、自由的。忧国的莫里亚蒂第一部樱花动漫说:因此,为了更好地认识并塑造一个理想化的女性形态,人们在寻找乳腺癌患者的时候,往往会看到乳房结构上的缺陷,这让我们认识到,乳房可能不再是我们的全部。
,真正的乳房是如此的美丽动人,她能为我们提供无尽的灵感和力量。忧国的莫里亚蒂第一部樱花动漫以为:在这个动漫中,我们看到了一个具有超能力的少女——超级英雄阿丝美拉德,她的名字源自希腊神话中的阿斯美拉德神,也被称为乳光神。忧国的莫里亚蒂第一部樱花动漫说:在漫画和动画片中,超级英雄阿丝美拉德常常出现在各种情节之中,她用超能力保护人类免受各种自然灾害的影响。
通过阅读《乳房动漫》的漫画和故事,我们不仅看到了一个美丽而富有创造力的形象,更深入了解了乳房与女性力量之间的联系。忧国的莫里亚蒂第一部樱花动漫以为:乳房是女性的标志,它代表了我们的性别、我们对未知世界的渴望以及自我探索的过程。而阿丝美拉德的角色,正是一个勇敢而又智慧的女性形象,她不仅具备超能力,还能够帮助人类抵御自然灾害。
在漫画和动画片中,乳房成为了超级英雄阿斯美拉德与敌人之间的一个桥梁,她不仅是战斗中的伙伴,也是力量的象征。她的出现,让我们看到了一个女性可以成为超级英雄的梦想。同时,这个角色也告诉我们,即使在最黑暗的时刻,我们也不应被困难和挑战所击败。
《乳房动漫》不仅仅是一个故事,更是一种对生活的追求与感悟。忧国的莫里亚蒂第一部樱花动漫以为:它让我们明白,无论我们的命运如何,我们都应该勇敢地面对生活中的挑战,同时也应该珍惜每一个美好的瞬间。乳房是女性的象征,她不仅仅是身体的一部分,更是我们心中最美好的愿望之一。忧国的莫里亚蒂第一部樱花动漫说:通过阅读和欣赏这个故事,我们可以更加深刻地理解人类的精神世界,同时也能够激励我们在现实生活中追求自己的目标。
《乳房动漫》是一本关于女性力量、想象力以及自我探索的故事。它让我们认识到,即使在最黑暗的时刻,我们依然可以找到光明,勇敢地面对生活中的挑战,同时也能珍惜每一个美好的瞬间。通过阅读和欣赏这个故事,我们可以更好地理解人类的精神世界,同时也能够激励我们在现实生活中追求自己的目标。
《乳房动漫》不仅是一本漫画和动画片,更是一本关于女性、勇气和力量的故事。它让我们认识到,无论在何种情况下,我们都能找到属于自己的道路,勇往直前,即使前方是无尽的黑暗和困难,也绝不会被打败。
这篇文章通过"胸部动漫:从梦想到现实的奇妙之旅"这一中心,展现了乳房在我们的生活中扮演的重要角色,并强调了它与女性力量之间的联系。文章通过具体的故事和形象,讲述了阿丝美拉德的角色及其对读者的影响,同时也探讨了生活中的挑战如何转化为正面的力量。最终,文章呼吁我们认识到,在追求自己的目标的过程中,我们应该勇敢地面对困难,同时也要珍惜每一个美好的瞬间。
```python
class Rectangle:
def __init__(self, x1, y1, x2, y2):
self.x1 = x1
self.y1 = y1
self.x2 = x2
self.y2 = y2
# 定义一个矩形类,用于存储形状的属性
class Shape:
def __init__(self, w, h):
self.width = w
self.height = h
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(rect1, rect2):
x1 = max(rect1.x1, rect2.x1)
y1 = max(rect1.y1, rect2.y1)
x2 = min(rect1.x2, rect2.x2)
y2 = min(rect1.y2, rect2.y2)
if x1 >= x2 or y1 >= y2:
return 0
else:
area = (rect1.width * rect1.height) - (rect2.width * rect2.height)
return area
# 定义一个矩形类,用于存储形状的属性
class Shape:
def __init__(self, w, h):
self.width = w
self.height = h
# 给定两个形状,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 定义一个矩形类,用于存储形状的属性
class Shape:
def __init__(self, w, h):
self.width = w
self.height = h
# 给定两个形状,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(rect1, rect2):
x1 = max(rect1.x1, rect2.x1)
y1 = max(rect1.y1, rect2.y1)
x2 = min(rect1.x2, rect2.x2)
y2 = min(rect1.y2, rect2.y2)
if x1 >= x2 or y1 >= y2:
return 0
else:
area = (rect1.width * rect1.height) - (rect2.width * rect2.height)
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果
def overlap_area(shape1, shape2):
if shape1.width + shape1.height == 0 or shape2.width + shape2.height == 0:
return 0
else:
x_overlap = min(shape1.width, shape2.width)
y_overlap = min(shape1.height, shape2.height)
area = (shape1.width * shape2.height) - (x_overlap * y_overlap)
if area < 0 or (area + (shape1.width + shape1.height)) <= 0:
return 0
else:
return area
# 给定两个矩形,计算它们重叠的部分,并返回结果